/*
 * Camera.h
 *
 *  Created on: 08/01/2012
 *      Author: Graciela
 */

#include "GameObject.h"

#ifndef CAMERA_H_
#define CAMERA_H_

class Camera: public GameObject {
private:

	GameObject * target;

public:
	Camera(GameObject * target);
	Camera();
	virtual ~Camera();

	void setTarget(GameObject * target);

	virtual void update();
};

#endif /* CAMERA_H_ */
